Nier Automata: Hacking

A Fan made game

Details

Engine Unity (2021.3.4f1)
Programming Languages C#
Roles Solo-Dev
Status In Development
Source Code GitHub
Release Build (1.0.6PA)

Overview

Nier Automata: Hacking is a roguelike arcade bullet hell inspired by the game Nier Automata (2016). Featuring an endless gameplay loop, with many different Executables and Threads to be unlocked.

Exectuable Database

Executables are the active abilities the player can use to progress the game. Each executable has a unique set of stats and effects. Players can hold up to 4 Executables at a time. The player can unlock new executables by completing various goals or challenges in the game.
CAUTION: Some executables may harm the player.

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    Stats

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      Threads Database

      Threads are the passive abilities in NA: Hacking. They have various numbers of different interactions that can benefit/harm the player. There is no limit to how many Threads a player can have, so try to collect all the ones you can during a run. More Threads can be unlocked by meeting certain conditions or by doing challenges. hey are categorized in five different Families as listed below.

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          Features To-Be Added

          With the game's current state, there are a lot of things that can be improved. The game is still in its infancy, and there are many things that can be added to make it more enjoyable. Some of the things that I would like to add are:

          Creating custom challenges that would allow the player to play as enemies. This wouldn't be limited to just basic enemies, maybe bosses too?

          Multiplayer capabilities, allowing the player to play with their friends.

          A different game mode, with a single arena constantly changing environment.

          And much more soon!