About Me
Biography
I've been already programming for over a decade, and I've worked on a variety of projects and used a variety of
languages. I'm currently working on my own game engine, and I'm looking for a job as a game developer. I was a
graduate from Toronto Film School (TFS) in Video Game Development & Design in Toronto, Canada,
where I was a teaching assistant for a year, and graduated top of my classes. During my time at TFS, I was the
Lead Designer for our capstone game VoidSpoken. I was responsible for a lot of the
mechanics and was the programming backbone for the game. I also worked on a few other projects, but you can
visit Projects for more details.
One reason why I want to pursue a career in game development is because what it did for me when I was a kid.
Being a kid is a major part in your life, and most kids go on adventures to find out what interests them the most.
For me, that was video games. My older brother gave me his old Xbox 360, and I was hooked. Endless day
and night, playing my most favorite games. To me, that special experience of playing a game where, to me, making
a person so interested in their game was a great feeling. And I aspire to do the same for my future. Inspire new
generations to play video games, be able to pass that torch to someone else, and create more video games.
I like doing...
Personally, I enjoy playing video games, and I'm also a huge fan of Minecraft. I also enjoy
learning new programming languages and technologies, and I'm always looking for new ways to improve my skills.
I'm also a huge fan of C++ and Java, and I'm currently re-learning Python.
I'm also a huge fan of 3D modelling and animation. Always love learning new
things!
I also enjoy going to the gym, playing video games, and watching anime! And partying with friends, or friends of
friends!
Favorite Games
A pretty hard question to answer, but I'm a huge fan of video games. Here are some of my favorite games: Borderlands 2,
Minecraft, and Risk of Rain 2, The Binding of Isaac—Rebirth, Warframe, Any of the Souls games, and many more. I could not rank them in any order
of what I love more.
I will also say the types of games I enjoy making the most are: Roguelike/Roguelites, Action/Adventure, RPGs, and
Simulation/Simulation-based games. These genres of games really allow for a lot of freedom and creativity.
Creating your own universe, interactions, and mechanics.
What am I doing?
Right now, I'm advancing further into my teaching career in a private primary school. I am teaching
C++, Java, JavaScript and Python! While still keeping it centered around
Video Game Development to young developers. With teaching the fundamentals of programming, I'm
also teaching them how to create their own games and design them.
During my time at the private school I'm currently working at, they join competitions every year for robotics,
and I'm currently the supervisor of the 2025 Robotics Club. Trying to get the school the gold
medal!
Skills
The skills that I have acquired over the years.
- Game Engine Development
- Physics Simulation
- Teaching Advanced Topics
- VR / AR Projects (Meta Quest)
- Flexible working conditions
- Team Worker
Programming Languages
All the languages I've worked with so far, and how long I've worked with them before:
- C++ (~8 years)
- C# (~6 years)
- Java (~6 years
- JavaScript (~4 years)
- Python (~3 years)
- ReactJS (~2 years)
Software
Software I've used during my career:
- Unity Engine (2019—Present Unity 6.2)
- Unreal Engine (4.27–5.5)
- Processing IDE
- Arduino IDE
Contact
Interested in working together? You can reach me via email or through my social links.
Email: jan.frank.skucinski@gmail.com
Location: Toronto, Canada