Background
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VS-Logo
  • Game Engine: Unreal Engine 5 (5.0.3)
  • Programming Languages: C++, Blueprints
  • Role(s): Design Lead and Lead Programmer
  • Progress: In-Development










OVERVIEW!
VoidSpoken is an action-packed, single-player adventure set in a dystopian future on Earth. The planet has been overrun by an enigmatic entity known as the Void, and it's up to you to fight back as an elite warrior in the order of warp knights known as a VoidSpoken.












What Did I do in VoidSpoken?
There's a lot I did for this game
  • Developed of the Player's Movement and Combat
  • Developed and implemented weapons
  • Design and implementation of the HUD
  • Implementation of Inner and Outer shell UI
  • Developed player's telekinetic abilities
  • Motion-Capture actor for the ghouls and Gatekeeper
  • And much more!
Player.gif












Melee Combat and Telekinesis!!
There's a lot I did for this game... But here's the list!
  • Developed of the Player's Movement and Combat
  • Developed and implemented weapons
  • Design and implementation of the HUD
  • Implementation of Inner and Outer shell UI
  • Developed player's telekinetic abilities
  • Motion-Capture actor for the ghouls and Gatekeeper
  • And much more!
Player.gif